RunLLMLocal

GPUs · NVIDIA

Can the GTX 1650 run local LLMs?

With 4 GB of VRAM (about 3.6 GB usable) and 128 GB/s of memory bandwidth, the GTX 1650 runs 5 of 39 popular open models fully on the GPU at 8K context. The largest is Phi-4 Mini 3.8B at Q4_K_M, at roughly 37 tokens per second.

Check the GTX 1650 live

Change system RAM, context length or quantization and every model updates.

Models 0 of 0 run

● Runs in your browserMemory = weights × 1.1 + KV cache. Usable = 90% VRAM, 72% on Mac.
4 GBVRAM
128 GB/sbandwidth
5/39fit fully
29with offload

Best picks for the GTX 1650

Every model on the GTX 1650

Results at 8K context, picking the highest quality quantization that fits. "Offload" means part of the model runs from system RAM (we assume 32 GB), which works but is much slower.

ModelStatusQuantMemorySpeed
Phi-4 Mini 3.8BRuns wellQ4_K_M3.2 GB~37 tok/s
Llama 3.2 3BRuns wellQ5_K_M3.4 GB~37 tok/s
Llama 3.2 1BRuns wellQ8_01.6 GB~65 tok/s
Gemma 3 1BRuns wellQ8_01.4 GB~78 tok/s
Qwen3 0.6BRuns wellQ8_00.9 GB~130 tok/s
Qwen3 4BOffloadQ4_K_M3.7 GB~5.6 tok/s
Qwen3.5 4BOffloadQ4_K_M3.9 GB~5.2 tok/s
Gemma 3 4BOffloadQ4_K_M4.7 GB~7.0 tok/s
Mistral 7B v0.3OffloadQ4_K_M5.7 GB~4.9 tok/s
Qwen2.5-Coder 7BOffloadQ4_K_M5.8 GB~4.7 tok/s
Llama 3.1 8BOffloadQ4_K_M6.2 GB~4.7 tok/s
DeepSeek-R1 Distill 8BOffloadQ4_K_M6.2 GB~4.7 tok/s
Qwen3 8BOffloadQ4_K_M6.4 GB~4.6 tok/s
Qwen3.5 9BOffloadQ4_K_M7.0 GB~4.2 tok/s
Mistral Nemo 12BOffloadQ4_K_M9.2 GB~3.6 tok/s
Gemma 4 12BOffloadQ4_K_M11 GB~3.9 tok/s
Phi-4 14BOffloadQ4_K_M11 GB~3.2 tok/s
Gemma 3 12BOffloadQ4_K_M11 GB~3.8 tok/s
Qwen3 14BOffloadQ4_K_M11 GB~3.2 tok/s
DeepSeek-R1 Distill 14BOffloadQ4_K_M11 GB~3.2 tok/s
gpt-oss 20BOffloadQ4_K_M14 GB~11 tok/s
Codestral 22BOffloadQ4_K_M16 GB~2.3 tok/s
Devstral Small 24BOffloadQ4_K_M17 GB~2.1 tok/s
Mistral Small 3 24BOffloadQ4_K_M18 GB~2.1 tok/s
Gemma 4 26B-A4B (MoE)OffloadQ4_K_M19 GB~10.0 tok/s
Qwen3.6 27BOffloadQ4_K_M19 GB~1.9 tok/s
Qwen3.6 35B-A3B (MoE)OffloadQ3_K_M19 GB~14 tok/s
Qwen3 32BOffloadQ3_K_M19 GB~2.0 tok/s
DeepSeek-R1 Distill 32BOffloadQ3_K_M19 GB~2.0 tok/s
Qwen2.5-Coder 32BOffloadQ3_K_M19 GB~2.0 tok/s
Qwen3 30B-A3B (MoE)OffloadQ4_K_M21 GB~11 tok/s
Qwen3-Coder 30B-A3BOffloadQ4_K_M21 GB~11 tok/s
Gemma 4 31BOffloadQ3_K_M21 GB~2.1 tok/s
Gemma 3 27BOffloadQ4_K_M22 GB~1.9 tok/s
Llama 3.3 70BWon’t fit—48 GB—
DeepSeek-R1 Distill 70BWon’t fit—48 GB—
Llama 4 Scout 109B-A17BWon’t fit—73 GB—
gpt-oss 120BWon’t fit—77 GB—
Qwen3 235B-A22B (MoE)Won’t fit—155 GB—

What this means in practice

The GTX 1650 is comfortable with models up to about 4B parameters. gpt-oss 20B is the most useful step up beyond that: it needs about 14 GB, so part of it runs from system RAM, but as a mixture-of-experts model it stays reasonably quick at around 11 tokens per second. Models from Llama 3.3 70B upward need 48 GB or more and are out of reach. NVIDIA cards have the broadest support: Ollama, LM Studio and llama.cpp all use CUDA out of the box.

The next memory tier up is 6 GB: GTX 1660 / 1660 Super.

Compare the GTX 1650

Questions

What is the biggest model the GTX 1650 can run?

At 8K context the largest model that fits entirely in its 4 GB of VRAM is Phi-4 Mini 3.8B at Q4_K_M, at roughly 37 tokens per second.

Can the GTX 1650 run 70B models like Llama 3.3 70B?

No. It needs about 48 GB at Q4, which is far beyond 4 GB even with system RAM offload.

What is the best model for coding on the GTX 1650?

Coding models that fit at full speed are limited at 4 GB. Small general models still help with short snippets.

Estimates based on memory size and bandwidth; real speed varies with drivers, software and context length. See how we calculate VRAM.

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